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Author Topic:   Trap door in city lacks solidity
Raider of Tombs
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Posts: 310
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Registered: Dec 2000

posted 02-15-2001 08:32 PM     Click Here to See the Profile for Raider of Tombs     Edit/Delete Message   Reply w/Quote
Rrg! Why is it when you place the horizontal trapdoor in the new city wad, it seems to have no effect on lara? (i.e. she kinda runs/walks/jumps/does whatever through it) Do I have to turn on the door's collision detection or something? Is there something I'm missing? The door will open and will even open with a switch, but she falls right through anyway...

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maniac44
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From:San Francisco CA USA
Registered: Apr 99

posted 02-16-2001 09:59 AM     Click Here to See the Profile for maniac44   Click Here to Email maniac44     Edit/Delete Message   Reply w/Quote
In the trigger for the trap door, make it a "Dummy". That will keep Lara from falling through it.

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Raider of Tombs
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posted 02-16-2001 06:30 PM     Click Here to See the Profile for Raider of Tombs     Edit/Delete Message   Reply w/Quote
No, that's not it. She still falls through.

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Pytr
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Posts: 132
From:Netherlands
Registered: Dec 2000

posted 02-17-2001 04:59 AM     Click Here to See the Profile for Pytr     Edit/Delete Message   Reply w/Quote
In whitch room did you place the door? The room where she falls in or the room where she falls from ?
Placing the door in the room where she is before going through the trapdoor worked for me.
Good luck
Pytr.

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